AI Insights · Timothy · October 2021
Top 5 Basketball Games on iOS in South America Q3 2021
Discover the performance trends of the top 5 basketball games on iOS in South America during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 basketball games on iOS in South America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
NBA 2K Mobile Basketball Game from 2K experienced fluctuations in weekly revenue, starting at approximately $2.2K at the end of June and ending at around $1.1K by the end of September. Weekly downloads showed spikes, peaking at 9.0K in mid-August. The game also saw a steady increase in active users, reaching a high of 21.2K in mid-August before stabilizing around 17.7K towards the end of the quarter.
NBA LIVE Mobile Basketball by Electronic Arts had a more stable revenue stream, with weekly earnings ranging from $300 to $1.0K. Downloads were relatively consistent, with a peak of 3.0K in the last week of September. The game maintained a substantial number of active users, peaking at 87.6K in early August and ending the quarter with 76.6K active users.
Basketball Arena - Sports Game from MASOMO LIMITED saw modest revenue figures, generally under $500 weekly, with a slight increase towards the end of September. Downloads had noticeable peaks, particularly at the beginning of July and early August, reaching up to 2.6K. Active users saw a high of 5.7K in mid-August but gradually declined to around 2.9K by the end of the quarter.
Basketball Stars™: Multiplayer by Miniclip.com had steady revenue, mostly hovering around $200 weekly, with a notable spike to $356 in the last week of September. Downloads varied, peaking at 762 in early August. The game maintained a consistent number of active users, fluctuating between 3.9K and 4.8K throughout the quarter.
SLAM DUNK from TV Animation by Program Twenty Three had the lowest revenue among the top 5, with earnings rarely exceeding $200 weekly. Downloads were minimal, peaking at 181 in early August. Active users followed a similar trend, with a peak of 204 in early August before declining to around 40 by the end of September.
These insights into the performance of top basketball games in South America on iOS during Q3 2021 highlight the diverse trends in user engagement and revenue generation. For more detailed insights and data, visit Sensor Tower.